🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

软木桌

软木桌

世界物体

A large table for placing things on.

重量2000 g最大堆叠100技能伐木 等级 2工作站木工工作台

备注

野木软木桌是一种可放置的大型家具,提供1.7点的座位类房屋价值。它需要放置在至少8立方米自由空间的封闭房间内,且同一房间内每多放一张桌子的价值会递减至前一次的10%。作为早期可用的家具,在无法快速制造更高等级家具时,制作几张野木桌能有效提升房屋价值,从而加快技能点获取速度。

备注由 AI 生成,可能不准确。

⚙ 制作计算器 — 按你的模块、技能&天赋调整
升级模块 (one per slot)

原料

此配方的原料
成分数量类型
粗凿原木15category
木板6category

Byproducts (garbage)

Garbage byproducts of this recipe
材料Qty / craft
木料碎片0.49

Approximate — a category ingredient's salvage value depends on the item actually used.

Crafting waste collects in the station's garbage output and must be hauled away or recycled — see the Garbage & Recycling guide.

制作

制作数据
劳动力60 卡路里
制作时间4 min
产能15 割台 / 小时 (基础)

作为放置物体

房间座椅Housing value1.7Furniture typeTischRepeats worth10% eachSize2×1×1

Each extra copy of this furniture type in the same room counts for less housing value than the one before.

查看器
房间要求
IndoorsIn an enclosed roomRoom volume8 m³

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

制作此物的总原料

步骤1总人工60 cal总时间4 min

Approximate — category ingredients and any production cycles are counted as raw.

分类

获取途径

另见