🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

生肉

生肉

Fresh raw meat from the hunt. It should probably be cooked before being consumed.

重量100 g最大堆叠100食物250 calCompostable技能肉加工 等级 2工作站肉加工工作台

备注

**生肉**是一种基础食材,通过狩猎各种动物(如野牛、野兔等)获得,是早期最主要的蛋白质和脂肪来源之一。虽然在紧急情况下可以直接食用以补充热量,但因不含维生素且营养平衡性极差,其技能经验加成倍率会因营养失衡而降低至最低的0.5倍。最实用的做法是将其尽快加工成**烤肉**或**干肉**等熟食,不仅大幅提升营养值,还能改善食物多样性以激活更高的经验倍率——切勿长期依赖生肉维生。

备注由 AI 生成,可能不准确。

营养

卡路里250Shelf life96 h
Carbs0
蛋白质4
脂肪8
维生素0

饮食与经验

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate18

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

制作此物的总原料

步骤1总人工70 cal总时间2 min

分类

Found in the wild

获取途径

用于

烤炉
肉加工工作台
篝火
鱼架

另见