🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Piña Carbonizada

Piña Carbonizada

Pineapple that has been charred over a basic campfire.

Peso100 gPila máxima100Comida350 calCompostableHabilidadCocina con FogataEstaciónFogata

Notas

Charred Pineapple is a basic cooked food made by charring fresh pineapple over a campfire, with 350 calories and a moderate vitamin content but no fat, making it hard to balance into a diet for the maximum skill‑point multiplier. Because it spoils quickly (72 hours) and has low total nutrients, it is best used as an early‑game filler or as an ingredient in Pineapple Fried Rice rather than as a daily staple. Stocking a few at a store can help new players avoid starvation, but relying on it alone will slow skill gains — pair it with fatty or protein‑rich foods to improve your nutrient balance.

Las notas son generadas por IA y pueden ser imprecisas.

Nutrición

Calorías350Shelf life72 h
Carbs8
Proteína1
Grasa0
Vitaminas3

Dieta y XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate18

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

Materias primas totales para fabricar esto

Pasos1Mano de obra total15 calTiempo total0.4 min

Categorías

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Usado en

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