🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Charred Pineapple

Charred Pineapple

Pineapple that has been charred over a basic campfire.

Weight100 gMax stack100Food350 calCompostableSkillCampfire CookingStationCampfire

Notes

Charred Pineapple is a basic cooked food made by charring fresh pineapple over a campfire, with 350 calories and a moderate vitamin content but no fat, making it hard to balance into a diet for the maximum skill‑point multiplier. Because it spoils quickly (72 hours) and has low total nutrients, it is best used as an early‑game filler or as an ingredient in Pineapple Fried Rice rather than as a daily staple. Stocking a few at a store can help new players avoid starvation, but relying on it alone will slow skill gains — pair it with fatty or protein‑rich foods to improve your nutrient balance.

Notes are AI-generated and may be imprecise.

Nutrition

Calories350Shelf life72 h
Carbs8
Protein1
Fat0
Vitamins3

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total12Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate18

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Recycling & waste

Salvages into (per unit)

The same salvage value leaks out as garbage when this item is consumed in crafting.

How garbage, sorting & recycling work

Total raw to craft this

Steps1Total labor15 calTotal time0.4 min

Categories

Obtained from

Used in

See also