⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCampfire

Campfire

Campfire

WorldObject

Cook like a caveman on an uneven fire.

Weight2000 gMax stack1StationCampsite

Notes

The Campfire is a tier-0 crafting table and storage container used for basic cooking. As a starting-tier object, it does not require a specialty to place and operates without the need for advanced room requirements. To maximize efficiency, players should transition to higher-tier cooking stations in tier-1 rooms to access better upgrade modules that reduce resource and labor costs.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Wood3category
Rock12category

Crafting

Labor20 calories
Craft time0.5 min
Throughput120 Campfire / hour (base)

As a placed object

Size2×1×2
Viewer
Operating
Fuel10 W (observed)Fuel typeBurnable FuelLabor15โ€“3000 cal
Function
Storage2 slots

Accepts upgrade modules

Crafted here

Total raw to craft this

Steps1Total labor20 calTotal time0.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also