⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesCharred Fireweed Shoots

Charred Fireweed Shoots

Charred Fireweed Shoots

Produces

ItemQty
Charred Fireweed Shoots1

Ingredients

IngredientQtyType
Fireweed Shoots1item

Crafting

StationCampfire
Required skillCampfire Cooking
Labor15 calories
Craft time0.5 min
Experience0.5 XP
Throughput120 Charred Fireweed Shoots / hour (base)

Total raw materials

Steps1Total labor15 calTotal time0.5 min