🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.
  • Update 14.2 — stores: bulk discounts on sell offers, one-time buy quotas, and a full trade history in the Economy Viewer. Stores guide →

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Gestión de residuos

Gestión de residuos

How garbage is produced, recycled and sorted, and how to keep its losses and pollution down.

Garbage Blocks

Crafting, recycling and sorting all collect their waste until it fills a whole block, then output that block. What the block becomes depends only on what that block-sized share contains:

Whatever is left below a full block carries over and mixes with what comes next, so one odd craft can change the next block.

Sorting at the Source

A crafting table keeps one garbage store for every recipe it crafts. A table dedicated to recipes producing the same waste therefore outputs pure blocks, which skip sorting and the losses that come with it, and most pure materials no longer pollute. A recipe that produces several kinds of waste always comes out mixed. The table's status shows what the next block will be.

Efficiency

Recyclers and sorters lose part of what they process. Their efficiency is the share of each material that keeps its type; the rest degrades into a residual, such as GarbageItem for metals or CompostItem for food. The RecyclerItem keeps 75%, the ToolBenchItem 50%, and sorters between 75% and 100% depending on how specialized they are. Efficiency is fixed for each machine: skills and talents do not change it. Residuals are never degraded further, and each garbage item's tooltip shows what it degrades into.

Transport

Polluting waste carried in a vehicle only pollutes once the vehicle has stayed ten minutes in the same spot, so driving it to a sorter or a dump does not poison the road.