🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Camp de base

Camp de base

WorldObject

A combination of a small tent and a tiny stockpile.

Poids0 gPile max100

Notes

The Starter Camp is a placed world object that combines a small tent with a tiny stockpile, providing a basic shelter and storage point. It has a 6x3x3 footprint and must be placed grid-aligned, and it can be placed on unowned land. Because it stacks to 100 in inventory, you can carry multiple camps to set up temporary forward bases while exploring or working away from your main settlement.

Les notes sont générées par IA et peuvent être imprécises.

En tant qu'objet placé

Size6×3×3
Visionneuse
Placement
AlignmentMust be grid-aligned

Catégories

Voir aussi