⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsSmall Court

Small Court

Small Court

WorldObject

Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.

Weight5000 gMax stack1StationSettlement Crafting Table

Notes

The Small Court is a placed object that enables a settlement’s government to create and manage laws—covering regulations, restrictions, taxes, incentives, and more. It must be placed in a Tier 2 enclosed room with at least 55 m³ of free volume, making it a mid-game civic building. Once a town has tier-2 construction materials and a suitable room, building a Small Court is the key step toward establishing a player-written legal framework.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Hewn Log15category
Mortared Stone15category

Crafting

Labor2000 calories
Craft time5 min
Throughput12 Small Court / hour (base)

As a placed object

Size3×3×6
Viewer
Room requirements
IndoorsIn an enclosed roomRoom tierTier 2Room volume55 m³

Total raw to craft this

Steps1Total labor2000 calTotal time5 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also