⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesAdvanced Upgrade 3

Advanced Upgrade 3

Advanced Upgrade 3

Produces

ItemQty
Advanced Upgrade 31

Ingredients

IngredientQtyType
Metallurgy Research Paper Advanced1item
Culinary Research Paper Advanced1item
Advanced Upgrade 21item
Basic Research1category

Crafting

StationLaboratory
Required skillSelf Improvement (level 1)
Labor90 calories
Craft time9 min
Experience1 XP
Throughput6.7 Advanced Upgrade 3 / hour (base)

Total raw materials

Steps84Total labor48386.21 calTotal time546.92 min

Approximate โ€” category ingredients and any production cycles are counted as raw.