⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsHare Carcass

Hare Carcass

Hare Carcass

A dead hare.

Weight1000 gMax stack100

Notes

Hare Carcasses are dropped by hares when hunted, serving as a basic raw ingredient. They can be butchered into meat, cooked at a campfire, or trimmed, making them a versatile early-game food source. Process them through a recipe like Campfire Animal Tiny to improve nutritional value rather than eating raw.

Notes are AI-generated and may be imprecise.

Categories

Found in the wild

Used in

Butchery Table
Campfire
Fish Rack

See also