⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsTurkey Carcass

Turkey Carcass

Turkey Carcass

A dead turkey.

Weight1000 gMax stack100

Notes

The turkey carcass is a raw ingredient obtained by hunting turkeys, belonging to the "tiny carcass" category. It can be processed using the Butcher Tiny Leather Animal recipe to produce leather, or cooked over a campfire via Campfire Animal Tiny for food; the Trimming Tiny Animal recipe may yield additional materials. Since carcasses stack to 100, they are easy to store in bulk before processing.

Notes are AI-generated and may be imprecise.

Categories

Found in the wild

Used in

Butchery Table
Campfire
Fish Rack

See also