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Self Improvement
Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.
A specialty of Survivalist.
Effects
- Calorie Reduction Decreases calorie consumption by 20%by level: 0% · 5% · 7% · 10% · 12% · 15% · 17% · 20%
- Damage Increases damage by 100%by level: 0% · 40% · 50% · 60% · 70% · 80% · 90% · 100%
- Efficiency Decreases max durability repair penalty by 7%by level: 0% · 1% · 2% · 3% · 4% · 5% · 6% · 7%
- Labor Efficiency Decreases calories of labor by 25%by level: 0% · 5% · 10% · 15% · 20% · 25% · 25% · 25%
- Misc Increases stomach capacity by 1,250calby level: 0cal · 0cal · 125cal · 250cal · 500cal · 750cal · 1,000cal · 1,250cal
- Misc Increases carry weight by 2.5kgby level: 0kg · 0kg · 0.25kg · 0.5kg · 1kg · 1.5kg · 2kg · 2.5kg
Talents
- Lv 3 Deeper Pockets (1 star)
- Lv 3 Glutton (1 star)
- Lv 6 Nature Adventurer Speed (1 star)
- Lv 6 Urban Traveller Speed (1 star)
Notes
Self Improvement is a tier 1 specialty that increases a citizen's carry weight and stomach capacity, allowing them to haul more goods and eat more before becoming full, while also reducing the calorie cost of using hammers and shovels. It unlocks the full range of Basic, Modern, and Advanced upgrade modules, which reduce resource consumption and craft time at stations. Since experience for this skill is gained by leveling other specialties, it naturally progresses alongside broader advancement, making it a practical early investment that supports both personal efficiency and town-wide production.
Notes are AI-generated and may be imprecise.
Prerequisites
- Survivalist