⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsAdvanced Upgrade 1

Advanced Upgrade 1

Advanced Upgrade 1

Efficiency Modules

Advanced Upgrade that increases crafting efficiency.

Weight1 gMax stack100SkillSelf Improvement Lv 1StationLaboratory

Notes

Advanced Upgrade 1 is an efficiency module that reduces resource cost and craft time at compatible crafting stations. It belongs to the second tier of upgrades, intended for advanced stations rather than basic ones, and requires a room of sufficient material tier to be installed. This module also serves as a component in crafting Advanced Upgrade 2, so stockpiling or upgrading it can be a practical step toward further efficiency gains.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Geology Research Paper Modern1item
Basic Research1category

Crafting

Labor90 calories
Craft time3 min
Throughput20 Advanced Upgrade 1 / hour (base)

Total raw to craft this

Steps46Total labor40613.42 calTotal time397.73 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

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