⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBlacksmith Advanced Upgrade

Blacksmith Advanced Upgrade

Blacksmith Advanced Upgrade

Efficiency Modules

Advanced Upgrade that greatly increases efficiency when crafting Blacksmith recipes.

Weight1 gMax stack100SkillBlacksmith Lv 7StationBlacksmith Table

Notes

The Blacksmith Advanced Upgrade is an efficiency module that reduces resource cost and craft time when placed in a Blacksmithing crafting station. As an Advanced Upgrade, it provides a greater improvement per level compared to Basic Upgrades but requires the station to be inside a room of sufficient material tier—so upgrading your workshop's building materials is a prerequisite for unlocking its full benefit. Installing multiple copies with diminishing returns can stack these savings up to the module benefit cap.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Advanced Upgrade 41item

Crafting

Labor6000 calories
Craft time10 min
Throughput6 Blacksmith Advanced Upgrade / hour (base)

Total raw to craft this

Steps134Total labor64030.86 calTotal time627.68 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also