⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBoard Of Elections

Board Of Elections

Board Of Elections

WorldObject

Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).

Weight2000 gMax stack1StationSettlement Crafting Table

Notes

The Board Of Elections is a placed civic object that allows a settlement to create Election Processes โ€” customizable elections with defined rules for who can vote, who can veto, and other settings. It requires a room of at least Tier 2 with 48 m³ of free volume, so plan your government building accordingly. Once built, it enables the full election system, but note that actual voting occurs through the serverโ€™s web interface, not at the board itself.

Notes are AI-generated and may be imprecise.

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Upgrade modules

Ingredients

IngredientQtyType
Hewn Log15category
Mortared Stone15category

Crafting

Labor1200 calories
Craft time5 min
Throughput12 Board Of Elections / hour (base)

As a placed object

Size4×3×2
Viewer
Room requirements
IndoorsIn an enclosed roomRoom tierTier 2Room volume48 m³

Total raw to craft this

Steps1Total labor1200 calTotal time5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also