⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCoal

Coal

Coal

A combustible mineral which needs to be crushed into usable fuel.

Weight4000 gMax stack20Carried on backResource pile

Notes

Coal is a combustible mineral ore that must be crushed before it can be used as fuel. It is mined with a tier-2 pickaxe and appears in Grassland, RainForest, and Wetland biomes at depths ranging from 0–60 meters. Because raw coal is heavy (4 kg each) and stacks to 20, it is efficient to crush it near the mining site to reduce transport weight.

Notes are AI-generated and may be imprecise.

As a block

Mining hardness2On miningdrops rubbleSolidWall
Mining

Hardness 2 is the minimum pickaxe tier that can mine this block.

Yields1× CoalCalories/block20Durability/block1Cal / stack1000

Cost shown for a Iron Pickaxe at Mining level 0. Set your level / talents in the ⚙ Character panel to recompute. ≈ estimate.

Where it's found

From this server's world-generation settings.

Categories

Used in

Arrastra
Jaw Crusher
Research Table
Stamp Mill

See also