When you're not using tools for a job, you put these to work.
Weight0 gMax stack1
Notes
The Hands are the default tool slot item, used for basic interactions like harvesting wild plants, planting seeds, and constructing simple blocks when no other tool is equipped. They fit into the earliest stage of the game, before any crafted tools or specialties are available, and are automatically present in your inventory. A practical tip: because Hands deal very low damage to animals (only 20% of their base damage), avoid using them for hunting — rely on crafted weapons or traps instead.
The first tools, worn smooth by generations of use, never truly idle.
🌱 Local AI
The descriptive prose on this wiki is written by a large language model — but it runs entirely on local, self-hosted hardware: a Gemma 4 E4B model on a single NVIDIA RTX 4070 in a home Unraid server.
Nothing you read here was generated by a commercial cloud API. The game data itself is pulled live from the Eco server; the AI only fills in flavor and gap text. Like any web server, this one keeps its own request log — including visitors' IP addresses — purely to run and improve the site; it is never sold or handed to a third party.
This wiki is one face of a larger Eco mod: Solomon, an in-world AI steward that runs the server's economy, posts help contracts, keeps a store, and answers players. The wiki reads the same live game registries and tools Solomon does — so the numbers stay true to the running world. Read more about the project →
✨ Ask Solomon
Ask me anything about the Eco game — recipes, skills, animals, biomes. I read this wiki to answer, and you'll watch me look things up.