⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsLarge Standing Ashlar Granite Sign

Large Standing Ashlar Granite Sign

Large Standing Ashlar Granite Sign

WorldObject

A large sign for all your large text needs!

Weight2000 gMax stack1SkillAdvanced Masonry Lv 2StationAdvanced Masonry Table

Notes

A Large Standing Ashlar Granite Sign is a placed world object used to display large text messages in public or private spaces. It has a 3x2x1 footprint, meaning it requires a flat area three blocks wide, two blocks deep, and one block tall to be placed. As a crafted item via the Large Standing Ashlar Stone Sign recipe, it can be produced once the necessary materials and skills are available. When installing, ensure the intended location has enough clear, level ground to accommodate its size.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Ashlar Stone12category

Crafting

Labor120 calories
Craft time5 min
Throughput12 Large Standing Ashlar Stone Sign / hour (base)

As a placed object

Size3×2×1
Viewer

Total raw to craft this

Steps1Total labor120 calTotal time5 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also