⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsOrchid

Orchid

Orchid

Placeholder Description.

Weight50 gMax stack100Food0 calCompostableCrop

Notes

The Orchid is a harvestable crop that can grow on the surface and is used as an ingredient in recipes for Colored Powder, Processed Colored Powder, and Orchid Seeds. While it is compostable and categorized as food, it provides zero calories and nutrients. Players can gather Orchids from nature to use in crafting.

Notes are AI-generated and may be imprecise.

Nutrition

Calories0Shelf life144 h
Carbs0
Protein0
Fat0
Vitamins0

Categories

Found in the wild

Used in

Farmers Table
Industrial Mill
Mill

See also