⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsTown Foundation

Town Foundation

Town Foundation

WorldObject

The founding stone for civilization.

Weight2000 gMax stack1StationSettlement Crafting Table

Notes

The Town Foundation is a placed construction component used to build settlement structures like the Town Hall, serving as the physical base for civilization's first government. It must be placed in a Tier 2 enclosed room with at least 45 m³ of free volume on claimed land, so prepare a high-quality room and secure enough plots before attempting to install it.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Hewn Log30category
Mortared Stone30category

Crafting

Labor1200 calories
Craft time5 min
Throughput12 Town Foundation / hour (base)

As a placed object

RoomCulturalSize1×2×1
Viewer
Room requirements
IndoorsIn an enclosed roomRoom tierTier 2Room volume45 m³Owned roomAll plots claimed

Total raw to craft this

Steps1Total labor1200 calTotal time5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also