⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsWheat

Wheat

Wheat

A common grain that is significantly more useful processed.

Weight50 gMax stack100Food150 calCompostableCrop

Notes

Wheat is a foundational grain crop grown from Wheat seeds and harvested from wild wheat plants. As a raw food it provides 150 calories with only carbs and protein, making it nutritionally unbalanced and inefficient for skill-point gain if eaten directly. It is far more valuable when processed into Flour for cooking, Wheat Ethanol for fuel, or Wheat Mortar for construction, and it also serves as an ingredient for seed production and multiple tiers of research papers. Practical tip: always process raw wheat before using it — eating it straight yields poor nutrition, while milling it into flour unlocks balanced meals and other essential recipes.

Notes are AI-generated and may be imprecise.

Nutrition

Calories150Shelf life720 h
Carbs6
Protein2
Fat0
Vitamins0

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total8Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate16

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Categories

Found in the wild

Used in

Bakery Oven
Campfire
Farmers Table
Industrial Mill
Laboratory
Mill
Research Table

See also