⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesFertilizers Skill Book

Fertilizers Skill Book

Fertilizers Skill Book

Produces

ItemQty
Fertilizers Skill Book1

Ingredients

IngredientQtyType
Agriculture Research Paper Advanced3item
Geology Research Paper Basic3item
Basic Research5category

Crafting

StationResearch Table
Required skillFarming (level 1)
Labor600 calories
Craft time5 min
Experience1 XP
Throughput12 Fertilizers Skill Book / hour (base)

Total raw materials

Steps5Total labor3510 calTotal time45.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.