⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeSkillsSmelting

Smelting

Smelting

Tier 3

Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.

Tier3Max level7Unlocks20 recipes

A specialty of Smith.

Effects

Talents

Notes

Smelting is a Tier 3 specialty that requires the Smith prerequisite and allows players to produce essential metal bars, pipes, and cast iron furniture. This skill is a critical first step toward advancing the civilization's technological age. To efficiently progress, players should utilize the related recipes to level up toward the maximum of level 7.

Notes are AI-generated and may be imprecise.

Prerequisites

Unlocks recipes