⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeTopicsAuthorization Component

Authorization Component

Authorization Component

Allows citizens to set the access rights of a given object.

The Authorization Component allows specifying what permissions citizens have on the object.

The Deed displayed here is simply a link to the deed of the Property which the object is on (or the deed associated with the Vehicle if it is one).

Authorized Consumers can be listed here, either as specific people, Titles, or Demographics. Anyone listed can interact with the object without having full control. A store, for example, will allow citizens with consumer rights to buy and sell there, but only citizens with full rights to the property may change what is for sale, or move the store itself.

All placed objects have authorization components.