🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Settlement Overview

Settlement Overview

Settlements are a community of citizens that have banded together under agreed-upon rules.

"Civilization is a movement and not a condition, a voyage and not a harbor."
-Arnold J. Toynbee

A Settlement can be created by a collection of Citizens to enact a government within its areas of Influence.

There are three levels of settlements:

Towns are collections of citizens.

Countries are collections of Towns and citizens.

Federations are collections of Countries, Towns, and citizens.

Settlement Concepts