⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsAdobe

Adobe

Adobe

Adobe, your basic primitive housing material. Adobe will grant no experience.

Weight10000 gMax stack15Carried on backStationWorkbench

Notes

Adobe is a basic primitive building material used to construct blocks and components like Adobe Doors. As a tier-0 material, it provides no experience to residents. To increase your skill-point gain, consider upgrading to higher-tier materials such as lumber or mortared stone to improve your housing value.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Dirt1item
Wood1category

Crafting

Labor20 calories
Craft time0.16 min
Throughput1500 Adobe / hour (base)

As a block

Material tierTier 1SolidWall

Total raw to craft this

Steps2Total labor60 calTotal time1.66 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

Used in

Farmers Table
Workbench

See also