⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsBasic Upgrade 3

Basic Upgrade 3

Basic Upgrade 3

Efficiency Modules

Basic Upgrade that increases crafting efficiency.

Weight1 gMax stack100SkillSelf Improvement Lv 1StationResearch Table

Notes

The Basic Upgrade 3 is a mid-tier efficiency module for early crafting stations, improving craft speed and reducing material usage beyond lower-tier versions. Installed into any station that accepts Basic Upgrades (such as a Workbench or Kiln) inside a valid room, it provides a noticeable boost to productivity. Since it is also used as an ingredient to craft the Basic Upgrade 4, you may want to save it for further upgrading rather than installing it if you plan to reach higher-quality modules soon.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Culinary Research Paper Basic1item
Dendrology Research Paper Advanced1item
Agriculture Research Paper Advanced1item
Basic Upgrade 21item

Crafting

Labor60 calories
Craft time6 min
Throughput10 Basic Upgrade 3 / hour (base)

Total raw to craft this

Steps14Total labor4550 calTotal time118.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

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See also