Bookshelf
A place to store knowledge and information; leads to the town hall.
Notes
The Bookshelf is a storage container and housing object that contributes a housing value of 2 in a Living Room, but placing multiple shelves in the same room yields diminishing returns—each additional shelf is worth only 50% of the previous one. It must be placed in an enclosed room with at least 4 m³ of free volume. For efficient housing value, limit yourself to one or two Bookshelves per living room rather than stacking many.
Notes are AI-generated and may be imprecise.
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Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 50 | item | |
| 14 | category | |
| 16 | category |
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.68 | |
| ≈ 0.06 | |
| ≈ 0.06 |
Approximate — a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled — see the Garbage & Recycling guide.
Crafting
| Labor | 120 calories |
|---|---|
| Craft time | 2 min |
| Throughput | ≈ 30 Bookshelf / hour (base) |
As a placed object
Each extra copy of this furniture type in the same room counts for less housing value than the one before.
Recycling & waste
7× Wood Scrap
2× Bio Residue
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
200× Natural Fiber (any)
16× Wood Board (any)
14× Lumber (any)
Approximate — category ingredients and any production cycles are counted as raw.