🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Carpentry

Carpentry

Tier 2

Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.

Tier2Max level7Unlocks62 recipes

A specialty of Carpenter.

Effects

Talents

Notes

Carpentry is a Tier 2 skill that turns logs into lumber and planks, the core materials for tier-1 wooden construction and housing. Crafting at a sawmill, a carpenter supplies the building blocks that raise room quality and unlock better crafting-table upgrades. One practical early tip: stocking planks and lumber in a public store is a high-leverage milestone, letting anyone quickly build improved housing for faster skill progression.

Notes are AI-generated and may be imprecise.

Prerequisites

Unlocks recipes