🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Carpenter

Carpenter

Tier 1

Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.

Tier1Max level7Unlocks0 recipes

Specialties

Notes

Carpenters convert harvested logs into lumber, planks, and furniture — the foundational tier-1 building materials that raise room quality and unlock better crafting upgrades. This skill is essential early for any settlement, as tier-1 rooms significantly improve every resident’s skill-point gain. A practical tip: stocking lumber and planks in a public store lets other players start building proper homes immediately, accelerating the whole town’s progression.

Notes are AI-generated and may be imprecise.