⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesTailoring Table

Tailoring Table

Tailoring Table

Produces

ItemQty
Tailoring Table1

Ingredients

IngredientQtyType
Plant Fibers50item
Wood Board20category

Crafting

StationCarpentry Table
Required skillCarpentry (level 1)
Labor360 calories
Craft time10 min
Experience5 XP
Throughput6 Tailoring Table / hour (base)

Total raw materials

Steps2Total labor7360 calTotal time210 min

Approximate โ€” category ingredients and any production cycles are counted as raw.