⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCampfire Roast

Campfire Roast

Campfire Roast

The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.

Weight500 gMax stack100Food1000 calCompostableSkillCampfire Cooking Lv 2StationCampfire

Notes

The Campfire Roast is an early-game food cooked directly over a campfire, providing 1000 calories along with moderate protein and fat. Because it contains no carbohydrates or vitamins, it is nutritionally unbalanced, which means its contribution to your experience multiplier from food will be at the lower end (roughly ×0.5 on the balance modifier). Use it as a quick calorie source in the first days, but pair it with carb- and vitamin-rich foods (like wild berries or simple salads) to improve diet balance and accelerate skill-point gain.

Notes are AI-generated and may be imprecise.

Nutrition

Calories1000Shelf life72 h
Carbs0
Protein16
Fat12
Vitamins0

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total28Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate26

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps3Total labor44 calTotal time2.2 min

Categories

Obtained from

See also