Couch
A sweet couch to lounge on. Now with room for your friends!
Notes
The Couch is a placed furniture item that contributes 3 housing value in the Living Room category, enclosed in a valid room with at least 6 m³ of free volume. It belongs to the Chair furniture type, meaning each additional couch in the same room provides only 60% of the previous value, so mixing different furniture types yields better overall room score. Place a couch or two for comfort and housing bonus, but avoid filling a room with identical couches.
Notes are AI-generated and may be imprecise.
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Ingredients
| Ingredient | Qty | Type |
|---|---|---|
| 10 | category | |
| 15 | category | |
| 15 | category |
Byproducts (garbage)
| Material | Qty / craft |
|---|---|
| ≈ 0.6 | |
| ≈ 0.24 | |
| ≈ 0.04 | |
| ≈ 0.04 |
Approximate โ a category ingredient's salvage value depends on the item actually used.
Crafting waste collects in the station's garbage output and must be hauled away or recycled โ see the Garbage & Recycling guide.
Crafting
| Labor | 160 calories |
|---|---|
| Craft time | 10 min |
| Throughput | ≈ 6 Couch / hour (base) |
As a placed object
Each extra copy of this furniture type in the same room counts for less housing value than the one before.
Recycling & waste
4× Wood Scrap
3× Textiles
0.2× Iron Scrap
The same salvage value leaks out as garbage when this item is consumed in crafting.
How garbage, sorting & recycling work
Total raw to craft this
15× Fabric (any)
15× Wood Board (any)
10× Lumber (any)
Approximate โ category ingredients and any production cycles are counted as raw.