⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsCourt Chair

Court Chair

Court Chair

WorldObject

A chair for legal sittings.

Weight1000 gMax stack1SkillCarpentry Lv 2StationSawmill

Notes

The Court Chair is a placed furnishing used for legal proceedings within a settlement. It requires an enclosed room of at least Tier 2 with 4 m³ of free volume. Mounting the chair enables participation in formal hearings or trials, supporting player‑driven governance. Before placing, make sure the room meets the tier and volume requirements.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Cotton Fabric4item
Hewn Log10category

Crafting

Labor240 calories
Craft time5 min
Throughput12 Court Chair / hour (base)

As a placed object

Size1×1×1
Viewer
Room requirements
IndoorsIn an enclosed roomRoom tierTier 2Room volume4 m³

Total raw to craft this

Steps4Total labor1160 calTotal time25 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also