⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsDried Fish

Dried Fish

Dried Fish

Leaving it outdoors somehow made it more digestible.

Weight250 gMax stack100Food450 calCompostableSkillHunting Lv 2StationFish Rack

Notes

Dried Fish is a preserved protein-rich food produced via the Dry Fish recipe, offering 450 calories with a heavy protein focus (16 protein, 1 carb, 2 fat) and no vitamins. Because its nutrient profile is highly unbalanced, eating it alone yields the lowest ×0.5 balance modifier for your XP rate—pair it with carb, fat, and vitamin sources for a balanced diet. It also serves as an ingredient for crafting Basic Fish Culinary Research Papers, so stockpile some for research progression rather than eating all of it.

Notes are AI-generated and may be imprecise.

Nutrition

Calories450Shelf life144 h
Carbs1
Protein16
Fat2
Vitamins0

Diet & XP

Eating doesn't change a food's calories or nutrition — those are fixed. What your diet changes is your skill-gain rate (XP). This estimates the rate this food's nutrients contribute. ≈ estimate; set your diet in the ⚙ Character panel.

Nutrient total19Balanced-diet ××0.5Variety ××1Tastiness ××1Skill-gain rate21.5

Base: this food alone (+12 base gain). Craving & dinner-party bonuses are situational (assumed ×1).

Total raw to craft this

Steps2Total labor45 calTotal time2.5 min

Categories

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Used in

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