🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Hunting

Hunting

Tier 1

Hunt animals for skin and meat. Levels up by successfully hunting.

Tier1Max level7Unlocks38 recipes

A specialty of Hunter.

Effects

Talents

Notes

Hunting is a Tier 1 specialty under the Hunter profession, maxing at level 7. It focuses on gathering animal meat and hides, and leveling up requires successful hunting. The skill unlocks recipes for butchering, ranged weapons like the Composite Bow, and basic fish preparation. To gain the most from this specialty, hunt regularly to level it and unlock better tools for gathering protein-rich food, but keep an eye on local animal populations to avoid overharvesting.

Notes are AI-generated and may be imprecise.

Prerequisites

Unlocks recipes