🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Hunter

Hunter

Tier 1

Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.

Tier1Max level7Unlocks0 recipes

Specialties

Notes

Hunter is a Tier 1 skill that grants the ability to hunt animals for their meat and skins, providing a source of nutritious food and materials for crafting. It maxes out at level 7, making it an accessible early-game specialty. A practical tip: focusing on Hunter early can secure a steady food supply and hide for basic leather goods, reducing reliance on gathered plants.

Notes are AI-generated and may be imprecise.