🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.
  • Update 14.2 — stores: bulk discounts on sell offers, one-time buy quotas, and a full trade history in the Economy Viewer. Stores guide →

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Cazador

Cazador

Categoría 1

Hunters track and harvest animals, turning their carcasses into meat and nutritious food, and transform their skins, pelts and wool into usable blocks, fabrics and other tailored items.

Categoría1Max level7Desbloquea0 recipes

Especialidades

Notas

El Cazador es una especialidad de nivel 1 centrada en la caza de animales para obtener comida nutritiva y pieles para artesanía. Su progresión hasta el nivel 7 permite acceder a mejores herramientas y técnicas que aumentan la eficiencia de la caza. Un consejo práctico es centrarse en mejorar la casa y la dieta para ganar puntos de habilidad más rápido, invirtiendo luego en esta especialidad para asegurar un suministro constante de recursos alimenticios y de cuero para la comunidad.

Las notas son generadas por IA y pueden ser imprecisas.