⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsElectronics Skill Book

Electronics Skill Book

Electronics Skill Book

Hidden/Research
Weight1000 gMax stack1SkillMechanics Lv 1StationLaboratory

Notes

The Electronics Skill Book is a research item crafted at a Research Table to unlock the Electronics specialty. Once crafted, right-clicking the book produces unlimited skill scrolls that can be traded to other players, letting them learn electronics-related recipes and upgrades. Because a single book can supply an entire server, try to coordinate with a dedicated researcher to produce the book and share scrolls rather than each player crafting their own.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Metallurgy Research Paper Advanced10item
Engineering Research Paper Modern10item
Metallurgy Research Paper Modern20item
Basic Research30category
Advanced Research20category
Modern Research20category

Crafting

Labor6000 calories
Craft time30 min
Throughput2 Electronics Skill Book / hour (base)

Total raw to craft this

Steps83Total labor405535.4 calTotal time5093.69 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also