🆕 Updated for Eco 14 — “Garbage & Recycling” — this server and these numbers now reflect the new version. What changed →
  • Byproducts: nearly every recipe now leaves waste behind, so recipe pages list byproducts alongside ingredients.
  • Garbage & recycling: waste sorts from mixed garbage down to pure materials, and can be recycled back into stock.
  • Pollution has four kinds: acid rain, chemical, soil and heavy mineral, each settling into the ground differently. Pollution guide →
  • Modules reworked: upgrades are now Basic / Advanced / Modern / Specialty, one per slot, driving the same bonus system as talents. Module guide →
  • Fresh water: machines need it — water drawn from the ocean has to be desalinated first.

The character calculator has been updated for these changes. Read the garbage & recycling guide →

Mechanics

Mechanics

Tier 3

Mechanics for more advanced creations. Levels up by crafting related recipes.

Tier3Max level7Unlocks68 recipes

A specialty of Engineer.

Effects

Talents

Notes

Mechanics is a tier-4 engineering specialty requiring the Engineer skill, unlocking advanced industrial machines like the Assembly Line, Blast Furnace, and Combustion Generator at up to level 7. It is essential for late-game automation and power generation, particularly for building laser systems to stop the meteor. Since many of its recipes (combustion engines, generators) produce pollution, coordinate with your town's environmental laws to keep industry and ecology in balance.

Notes are AI-generated and may be imprecise.

Prerequisites

Unlocks recipes