⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeSkillsEngineer

Engineer

Engineer

Tier 1

Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.

Tier1Max level7Unlocks0 recipes

Specialties

Notes

Engineering is a profession focused on utilizing materials from other specialists to create cutting-edge technology and drive technological advancement. It is a Tier 1 profession with a maximum level of 7. To progress efficiently, players should maintain a balanced diet and high-quality housing to maximize the star gain required for specialties and talents.

Notes are AI-generated and may be imprecise.