⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesServo

Servo

Servo

Produces

ItemQty
Servo1

Ingredients

IngredientQtyType
Basic Circuit2item
Fiberglass5item

Crafting

StationElectric Machinist Table
Required skillMechanics (level 2)
Labor60 calories
Craft time3 min
Experience2 XP
Throughput20 Servo / hour (base)

Total raw materials

Steps33Total labor26032.5 calTotal time201.53 min

Approximate โ€” category ingredients and any production cycles are counted as raw.