⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesLighthouse Lamp

Lighthouse Lamp

Lighthouse Lamp

Produces

ItemQty
Lighthouse Lamp1

Ingredients

IngredientQtyType
Glass12item
Copper Wiring6item
Iron Plate4item
Electric Motor1item

Crafting

StationMachinist Table
Required skillMechanics (level 4)
Labor480 calories
Craft time5 min
Experience4 XP
Throughput12 Lighthouse Lamp / hour (base)

Total raw materials

Steps51Total labor23327.5 calTotal time251.6 min

Approximate โ€” category ingredients and any production cycles are counted as raw.