⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeRecipesScrews

Screws

Screws

Produces

ItemQty
Screws4

Ingredients

IngredientQtyType
Iron Bar1item

Crafting

StationLathe
Required skillMechanics (level 1)
Labor25 calories
Craft time2 min
Experience1 XP
Throughput120 Screws / hour (base)

Total raw materials

Steps5Total labor95.63 calTotal time2.69 min