⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsModern Upgrade 4

Modern Upgrade 4

Modern Upgrade 4

Efficiency Modules

Modern Upgrade with great efficiency increase.

Weight1 gMax stack100SkillSelf Improvement Lv 1StationLaboratory

Notes

The Modern Upgrade 4 is a high-tier efficiency module placed in a crafting station's module slot, providing a significant reduction in both resource cost and craft time for work orders. As a component, it is required to craft a wide range of specialized advanced upgrades—including those for masonry, mining, mechanics, and oil drilling—making it a key intermediate good for towns pushing into late-game industry. Stockpiling Modern Upgrade 4 modules can accelerate rollout of multiple specialized station upgrades across a settlement.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Basic Circuit4item
Plastic7item
Epoxy5item
Modern Upgrade 31item
Basic Research1category

Crafting

Labor600 calories
Craft time14 min
Throughput4.3 Modern Upgrade 4 / hour (base)

Total raw to craft this

Steps120Total labor53249.33 calTotal time1183.71 min

Approximate — category ingredients and any production cycles are counted as raw.

Categories

Obtained from

Used in

Advanced Carpentry Table
Advanced Masonry Table
Advanced Tailoring Table
Electric Machinist Table
Electronics Assembly
Froth Floatation Cell
Laboratory
Oil Refinery
Robotic Assembly Line
Spin Melter

See also