⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsOutpost Claim Stake Item

Outpost Claim Stake Item

Outpost Claim Stake Item

WorldObject

Place this to start a new claim outside of any settlement.

Weight0 gMax stack100

Notes

The Outpost Claim Stake is a placeable item used to start a new claim on unowned land, functioning as a standalone plot separate from any existing settlement. Once placed, it provides three storage slots that can hold a few items, making it a compact 1x1x1 structure useful for establishing a remote forward base or resource cache. Its ability to stack up to 100 allows players to carry multiple stakes for scouting and expansion, though each placed stake creates a separate claim with limited inventory.

Notes are AI-generated and may be imprecise.

As a placed object

Size1×1×1
Viewer
Function
Storage3 slots

Categories

See also