⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsRegistrar

Registrar

Registrar

WorldObject

Allows the setting management of titles.

Weight2000 gMax stack1SkillLogging Lv 4StationCarpentry Table

Notes

The Registrar is a world object that allows for the management of government titles. It fits into the broader administrative infrastructure of a settlement, where elected or appointed titles are used to grant specific civic rights. To utilize this object, players must first craft it using the Registrar recipe.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules
Talents

Ingredients

IngredientQtyType
Iron Ore20item
Hewn Log16category
Wood Board10category

Crafting

Labor150 calories
Craft time25 min
Throughput2.4 Registrar / hour (base)

As a placed object

Size2×2×2
Viewer
Room requirements
IndoorsIn an enclosed roomRoom tierTier 2Room volume18 m³

Total raw to craft this

Steps1Total labor150 calTotal time25 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also