⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsSmall Stockpile

Small Stockpile

Small Stockpile

WorldObject

Designates a 3x3x3 area as storage for large items.

Weight500 gMax stack100StationWorkbench

Notes

The Small Stockpile is a placed storage container that occupies a 3×3×3 grid-aligned footprint and provides nine storage slots. It is designed to hold large items, making it a practical early-game option for organizing bulky materials in a workshop or yard. Because it stacks to 100 in inventory and is relatively light at 500 g per unit, players can carry multiple to expand storage as needed.

Notes are AI-generated and may be imprecise.

⚙ Craft calculator — adjust for your modules, skill & talents
Upgrade modules

Ingredients

IngredientQtyType
Wood5category

Crafting

Labor10 calories
Craft time0.5 min
Throughput120 Small Stockpile / hour (base)

As a placed object

Size3×3×3
Viewer
Placement
AlignmentMust be grid-aligned
Function
Storage9 slots

Total raw to craft this

Steps1Total labor10 calTotal time0.5 min

Approximate โ€” category ingredients and any production cycles are counted as raw.

Categories

Obtained from

See also