⚠️ Eco v0.14 is coming — the next major update reworks upgrade modules, so some of these numbers will change. They reflect the current version. What’s changing →
  • Simpler tiers: the 1–4 tiered upgrades become a single Basic / Advanced / Modern upgrade each.
  • Permanent upgrades: a module placed in a workstation is permanent — no more swapping lower tiers out as you progress.
  • Power transitions: a module can change a station’s power type/draw (e.g. a Modern upgrade moves a sawmill from mechanical to electrical power).
  • Talent-integrated: modules now use the same bonus/talent system — any talent benefit (power, labor cost, recipe unlocks) can come from a module.
  • Cheaper to upgrade: with the multi-tier parts gone, fully upgrading a workstation costs significantly less.

We’ll update this calculator shortly after the update releases.

HomeItemsStreet Sign

Street Sign

Street Sign

WorldObject

A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.

Weight1000 gMax stack1SkillBasic Engineering Lv 2StationWainwright Table

Notes

A metal sign designed for roadside placement, the Street Sign provides visual information or instructions to travelers. It occupies a 1×3×1 footprint when placed, making it a compact wayfinding tool for labeling routes, marking hazards, or directing traffic in player-built towns. A practical tip: use multiple signs with consistent placements to create clear navigation for residents and visitors along your settlement’s roads.

Notes are AI-generated and may be imprecise.

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Ingredients

IngredientQtyType
Iron Bar8item

Crafting

Labor60 calories
Craft time2 min
Throughput30 Street Sign / hour (base)

As a placed object

Size1×3×1
Viewer

Total raw to craft this

Steps5Total labor625 calTotal time7.5 min

Categories

Obtained from

See also